Thursday, September 27, 2012

Telephone

Anyone remember the game telephone as a kid? Really, it didn't take much!
 
There are a few different ways to play this game, one, with the tin cans and string, and the other, having everyone sit in a circle and by whispering the message into the next persons ear you send off a silly message. Well, today, I'd like to talk about BOTH.
 
The first one requires:
 
2 Tin Cans (clean and no labels)
1 Nail
1 Hammer
3 feet of string (anything fairly thick will do)
Duct Tape (use as needed)
 
To make a 'telephone' first you must take the nail and punch ONE hole into the bottom of the can using the hammer. It must be big enough to pass the string through.
Well, now you've guessed it, send the string through! However, start by sending the string through one can so that it is facing the open end. When you can pull it through enough, tie a knot. This is your anchor. For the second string, pass it through the end of the can, and send enough through so that when it reaches the opening, you can tie a second knot, or anchor. Be sure to have these knots strong enough so that they won't slip through when playing!
Now, you're ready to play telephone!
Have player one sit on the floor with one of the tin cans pressed firmly against his or her ear. Parents, if you want to take extra precaution, use duct tape to seal off the edge of the can.
Player two will speak clearly into thier can a silly message and hopefully player one can hear it!
Try this too going from room to room, you never know how far your message will carry!
 
 The second game of telephone is alot like starting a rumor. 
What you need to do is have everyone thats playing sit in a circle. A designated player will think of a simple, yet very silly phrase and whisper it into the person sitting next to them's ear.  If the message is not clear, the second person will say OPERATOR and the message will be repeated again. Operator can only be used once per person per round! If you don't understand the message the second time, then you just try your best and continue on!
The message should be delivered around the circle until it arrives back at the starter person. By this time the message should be fairly scrambled and very silly!
The next person in the circle comes up with the next phrase and the system continues again!
I've played this game a few times and there is always at least one smart-alek. If you can figure out who this person is in the beginning, give the smart-alek no chance of escape and have the phrase be about them!

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